Ability Scores | ||||
---|---|---|---|---|
STR | 10 | 0 | — | — |
DEX | 10 | 0 | — | — |
CON | 10 | 0 | — | — |
INT | 10 | 0 | — | — |
WIS | 10 | 0 | — | — |
CHA | 10 | 0 | — | — |
Stat | Score | Mod | Temp Score | Temp Mod |
Combat Speed & Defences | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
HP | 12 | 12 | — | — | 6d12 | ||||||
Stat | Total | Current | Nonlethal | Reduction | Die | ||||||
AC | 10 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
Touch | 10 | Flat | 10 | Action Points | — | ||||||
INIT | 0 | 0 | 0 | Speed | 30 ft. walk | ||||||
Stat | Score | Dex Mod | Misc Mod | Class | Armor Type |
+2 Dexterity, +1 Intelligence
Bonus feat: your initiative score improves by four.
Skills | |||||
---|---|---|---|---|---|
Skill |
Key Ab |
Skl Mod |
Ab Mod |
Rank |
Misc Mod |
Acrobatics | Dex | 0 | 0 | 0 | 0 |
Appraise | Int | 0 | 0 | 0 | 0 |
Bluff | Cha | 0 | 0 | 0 | 0 |
Climb | Str | 0 | 0 | 0 | 0 |
Concentration | Con | 0 | 0 | 0 | 0 |
Craft | Varies | 0 | 0 | 0 | 0 |
Decipher | Int | 0 | 0 | 0 | 0 |
Disable | Dex | 0 | 0 | 0 | 0 |
Diplomacy | Cha | 0 | 0 | 0 | 0 |
Disguise | Cha | 0 | 0 | 0 | 0 |
Escape Artist | Dex | 0 | 0 | 0 | 0 |
Forgery | Int | 5 | 2 | 3 | 0 |
Gather Info | Cha | 7 | 4 | 3 | 0 |
Handle Animal | Cha | 0 | 0 | 0 | 0 |
Heal | Wis | 0 | 0 | 0 | 0 |
Intimidate | Cha | 0 | 0 | 0 | 0 |
Jump | Str | 0 | 0 | 0 | 0 |
Arcana | Int | 0 | 0 | 0 | 0 |
Dungeoneering | Int | 0 | 0 | 0 | 0 |
Engineering | Int | 0 | 0 | 0 | 0 |
Geography | Int | 0 | 0 | 0 | 0 |
History | Int | 0 | 0 | 0 | 0 |
Locale | Int | 0 | 0 | 0 | 0 |
Nature | Int | 0 | 0 | 0 | 0 |
Nobility | Int | 0 | 0 | 0 | 0 |
Planes | Int | 0 | 0 | 0 | 0 |
Religion | Int | 0 | 0 | 0 | 0 |
Linguistics | Int | 0 | 0 | 0 | 0 |
Open Lock | Dex | 0 | 0 | 0 | 0 |
Perception | Wis | 0 | 0 | 0 | 0 |
Perform | Cha | 0 | 0 | 0 | 2 |
Profession | Int | 0 | 0 | 0 | 0 |
Ride | Dex | 0 | 0 | 0 | 0 |
Search | Int | 0 | 0 | 0 | 0 |
Sense Motive | Wis | 0 | 0 | 0 | 0 |
Sleight of Hand | Dex | 0 | 0 | 0 | 0 |
Spellcraft | Int | 0 | 0 | 0 | 0 |
Stealth | Dex | 0 | 0 | 0 | 0 |
Survival | Wis | 0 | 0 | 0 | 0 |
Swim | Str | 0 | 0 | 0 | 0 |
Use Magic Device | Cha | 0 | 0 | 0 | 0 |
Use Rope | Dex | 0 | 0 | 0 | 0 |
Skill |
Key Ab |
Skl Mod |
Ab Mod |
Rank |
Misc Mod |
Inventory | ||
---|---|---|
Item | Weight | Location |
Backpack | 2 | Back |
Component Pouch A spellcaster with a spell component pouch is assumed to have all the material components and focuses needed for spellcasting, except for those components that have a specific cost, divine focuses, and focuses that wouldn’t fit in a pouch. |
2 | Backpack |
Explorer’s Clothes This is a full set of clothes for someone who never knows what to expect. It includes sturdy boots, leather breeches or a skirt, a belt, a shirt (perhaps with a vest or jacket), gloves, and a cloak. Rather than a leather skirt, a leather overtunic may be worn over a cloth skirt. The clothes have plenty of pockets (especially the cloak). The outfit also includes any extra items you might need, such as a scarf or a wide-brimmed hat. |
8 | Body |
Fishing Kit Includes a fishing pole, a fishhook, and block and tackle. |
3 | Backpack |
Grappling Hook Throwing a grappling hook successfully requires a Use Rope check (DC 10, +2 per 10 feet of distance thrown). |
4 | Backpack |
Map Case | 0.5 | Backpack |
Mapmaker’s Kit If Ore draws a map of the area, this kit grants him a +2 circumstance bonus on Survival checks made against becoming lost. |
2 | Backpack |
Miner’s Pickaxe | 10 | Backpack |
Shovel | 8 | Backpack |
Silk Rope This rope has 4 hit points and can be burst with a DC 24 Strength check. It is so supple that it provides a +2 circumstance bonus on Use Rope checks. |
5 | Backpack |
Tent | 20 | Backpack |
Total Weight | 64.5 | Load: H |
Spells/Powers Known | |||
---|---|---|---|
0 | 7 | 5th | 0 |
1st | 4 | 6th | 0 |
2nd | 2 | 7th | 0 |
3rd | 1 | 8th | 0 |
4th | 0 | 9th | 0 |
Spell Saves | |||
---|---|---|---|
DC | Level | Per Day | Bonus |
10 | 0 | 7 | — |
11 | 1 | 6 | 0 |
12 | 2 | 5 | 0 |
13 | 3 | 3 | 0 |
14 | 4 | 0 | 0 |
15 | 5 | 0 | 0 |
16 | 6 | 0 | 0 |
17 | 7 | 0 | 0 |
18 | 8 | 0 | 0 |
19 | 9 | 0 | 0 |
Spells & Powers | |
---|---|
Name | Level |
Dancing Lights | 0 |
Detect Magic | 0 |
Ghost Sound | 0 |
Mage Hand | 0 |
Message | 0 |
Prestidigitation | 0 |
Touch of Fatigue | 0 |
Chill Touch | 1 |
Magic Missile | 1 |
Mirror Image | 1 |
Shield | 1 |
Levitate | 2 |
Rope Trick | 2 |
Dispel Magic | 3 |
Name | Level |
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